

Hexcells Infinite was rated 80/100 by New Game Network, who described it as "a unique idea based around the age old concepts of logic".

There’s one older level (11) which is basically like this, and that was enough to go Ha ha, it’s cool that you can do Snake in this framework, but going At the end of. Level 255 / Level 250 (PSN) Level 45 / Level 45 (Steam) Back to top 9 anotherpoorgamer Birds Nest Hair CAGiversary. One stated negative was that there was no punishment for making mistakes. Hexcells Plus (Matthew Brown, 2014) plays out similarly but Tametsi pushes much harder on this, even handing you a pen to scrawl potential answers over the board. They were praised for their simplistic art style and contrastive colours. Hexcells, Hexcells Infinite, Hexcells Plus.

#Hexcells plus level 11 mac#
The games have been commonly compared to Minesweeper. Hexcells Infinite is an ambient logic puzzle game for PC, Mac and Linux. No game I've played has been quite as ideal for this as Hexcells has, and most suggestions for things like 'puzzle games' which I'd assume to be the best genre for this end up being for things like portal, briad and such which while fun, are a little more than I'm looking for in this context. Hexcells and Hexcells Plus were released on 20 February 2014, and Hexcells Infinite was released on 1 September 2014. Hexcells was in development throughout 2013. Its one of those games where there really isnt much to talk about, but the core experience is more than enough to make it enjoyable for me. The art style is minimalistic and has a contrast between the orange and blue tiles. Hexcells Plus is a puzzle game thats right up my alley: simple set of mechanics, but an assortment of tough levels that push those mechanics to the limit. Įach game contains six "worlds" of 36 levels, and Hexcells Infinite contains an extra "infinite" mode with procedurally generated levels. These numbers, as well as the numbers inside the blue or black tiles, may have symbols surrounding them: curly brackets ( ) show that the neighbouring blue shapes are conjoined, and hyphens ( -) show that they are not. Īt the top of each row, column and diagonal in each level there is a number which displays how many blue tiles there are in that section. The objective of each level is to locate all of the blue tiles with the fewest mistakes. Each black tile and some blue tiles display a number which represents how many blue tiles it is bordering. The player left-clicks a tile if they think it is blue and right-clicks if they think it is black. Under each tile hides a shape that is coloured either blue or black. Levels are less meticulously designed perfection, and more sprawling expanses, roamed across in a much more Minesweepery fashion except, crucially, driven only by logic and reason, not stupid guessing. Each level contains a grid of hexagonal orange tiles. Hexceed actually leans a little further into the overlapping space in that Venn diagram, and impressively, to good effect. The gameplay of each installment in Hexcells is similar to Minesweeper. Hexcells Plus is a standalone expansion to Hexcells that contains 36 new and more challenging puzzles.
